Rise of Kingdoms Wiki
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{{BuildingPage
Every research starts from Academy. If you upgrade your academy your research time will decrease. Researches are important for everyone. You can either upgrade your production speed or just go for new tier soldiers. It's all in here. Also some events needs technical power upgrade that means that you need to do some research to achieve that goals.
 
 
There are two branches of Technologies in Academy to research for players.
 
* Economic Technology
 
* Military Technology{{BuildingPage
 
 
|building=Academy
 
|building=Academy
  +
|quote=An academy (Attic Greek: Άκαδήμειαis) is an institution of higher education, research, or honorary membership. The name traces back to Plato's school of philosophy, founded approximately 385 BC at Akademia, a sanctuary of Athens, Greece.
|description=Academy information
 
  +
|1stUnlockCH=4
 
}}
 
}}
   
  +
The '''Academy''' is a building which allows the governor to research various [[technology|technologies]]. Upgrading the academy will permanently increase the research speed bonus for the city.
   
  +
{{:Buildings/Academy/Requirements}}
{| class="article-table building-table"
 
! Level
 
! Unlocks
 
!Research Speed Boost
 
! Cost
 
! Time
 
! Power+
 
|-
 
| 1
 
| Unlocked Objects Name
 
|0.5%
 
| 0
 
| 0
 
| 5
 
|-
 
| 2
 
| 0
 
|1%
 
| 0
 
| 0
 
| 11
 
|-
 
| 3
 
| 0
 
|1.5%
 
| 0
 
| 0
 
| 27
 
|-
 
| 4
 
| 0
 
|2%
 
| 0
 
| 0
 
| 61
 
|-
 
| 5
 
| 0
 
|2.5%
 
| 0
 
| 0
 
| 145
 
|-
 
| 6
 
| 0
 
|3%
 
| 0
 
| 0
 
| 336
 
|-
 
| 7
 
| 0
 
|3.5%
 
| 0
 
| 0
 
| 688
 
|-
 
| 8
 
| 0
 
|4%
 
| 0
 
| 0
 
| 1,346
 
|-
 
| 9
 
| 0
 
|4.5%
 
| 0
 
| 0
 
| 2,591
 
|-
 
| 10
 
| 0
 
|5%
 
| 0
 
| 0
 
| 4,975
 
|-
 
| 11
 
| 0
 
|5.5%
 
| 0
 
| 0
 
| 7,970
 
|-
 
| 12
 
| 0
 
|6%
 
| 0
 
| 0
 
| 11,679
 
|-
 
| 13
 
| 0
 
|6.5%
 
| 0
 
| 0
 
| 16,387
 
|-
 
| 14
 
| 0
 
|7%
 
| 0
 
| 0
 
| 22,391
 
|-
 
| 15
 
| [[Handcart]] 4-5
 
[[Multilayer Structure]] 4-5
 
 
[[Placer Mining]] 4-5
 
 
[[Wheel]] 4-5
 
 
[[Buckler]] 5
 
 
[[Leather Armor]] 5
 
   
  +
==Technology Unlocks==
[[Scale Armor]] 5
 
   
  +
Each time the academy is upgraded, additional technologies can be researched. Note that simply because the research is unlocked at a specific academy level, it will likely still have some pre-requisite technologies. Those pre-requisites are not show here and can be viewed on the individual technology page.
[[Enhanced Axle]] 5
 
  +
{{:Buildings/Academy/Unlocks}}
|7.5%
 
| 0
 
| 0
 
| 30,127
 
|-
 
| 16
 
| [[Jewelry]] 1
 
[[Spearman]] 1
 
   
  +
==Side Quests==
[[Composite Bowman]] 1
 
   
  +
Rewards are given via quest completion for upgrading this building.
[[Heavy Cavalry]] 1
 
  +
{{:Quests/BuildAcademy}}
   
  +
{{Navbox quests}}
[[Mangonel]] 1
 
|8%
 
| 0
 
| 0
 
| 40,207
 
|-
 
| 17
 
| 0
 
|8.5%
 
| 0
 
| 0
 
| 53,497
 
|-
 
| 18
 
| 0
 
|9%
 
| 0
 
| 0
 
| 71,227
 
|-
 
| 19
 
| 0
 
|9.5%
 
| {{BuildingResources|3.5M|4.7M|1.3M}}
 
| 2d 17h
 
| 95,369
 
|-
 
| 20
 
| 0
 
|10%
 
| 0
 
| 0
 
| 128,424
 
|-
 
| 21
 
| 0
 
|12%
 
| 0
 
| 0
 
| 174,240
 
|-
 
| 22
 
| 0
 
|14%
 
| 0
 
| 0
 
| 239,921
 
|-
 
| 23
 
| 0
 
|16%
 
| 0
 
| 0
 
| 336,515
 
|-
 
| 24
 
| 0
 
|18%
 
| 0
 
| 0
 
| 481,806
 
|-
 
| 25
 
| 0
 
|25%
 
| 0
 
| 0
 
| 783,449
 
|}
 

Latest revision as of 00:54, 7 December 2018

An academy (Attic Greek: Άκαδήμειαis) is an institution of higher education, research, or honorary membership. The name traces back to Plato's school of philosophy, founded approximately 385 BC at Akademia, a sanctuary of Athens, Greece.

Building Academy 1 5
Unlocked at: City Hall Lv.4

The Academy is a building which allows the governor to research various technologies. Upgrading the academy will permanently increase the research speed bonus for the city.


Building Requirements

Internal clipboard Please note
The build times listed below assume no building bonuses are active, such as those from technologies, alliance technologies, or VIP perks. While we cannot predict your build time, it will likely be less.
Lvl Requirements Research
Speed
Boost
Cost Time Power
1 City Hall Lv.4 0.5% Resource icon food 500
Resource icon wood 800
6s 5
2 City Hall Lv.4 1.0% Resource icon food 1.0K
Resource icon wood 1.5K
40s 11
3 City Hall Lv.4 1.5% Resource icon food 2.0K
Resource icon wood 2.8K
2m 40s 27
4 City Hall Lv.4 2.0% Resource icon food 3.8K
Resource icon wood 5.0K
Resource icon stone 800
6m 61
5 City Hall Lv.5 2.5% Resource icon food 6.8K
Resource icon wood 9.0K
Resource icon stone 1.5K
20m 145
6 City Hall Lv.6 3.0% Resource icon food 11.5K
Resource icon wood 15.5K
Resource icon stone 3.2K
53m 20s 336
7 City Hall Lv.7 3.5% Resource icon food 17.3K
Resource icon wood 23.3K
Resource icon stone 5.0K
1h 47m 688
8 City Hall Lv.8 4.0% Resource icon food 26.0K
Resource icon wood 35.0K
Resource icon stone 8.0K
3h 33m 1,346
9 City Hall Lv.9 4.5% Resource icon food 39.0K
Resource icon wood 52.5K
Resource icon stone 12.8K
7h 7m 2,591
10 City Hall Lv.10 5.0% Resource icon food 58.5K
Resource icon wood 78.8K
Resource icon stone 20.5K
14h 13m 4,975
11 City Hall Lv.11 5.5% Resource icon food 90.0K
Resource icon wood 120.0K
Resource icon stone 32.5K
17h 4m 7,970
12 City Hall Lv.12 6.0% Resource icon food 135.0K
Resource icon wood 180.0K
Resource icon stone 50.0K
20h 29m 11,679
13 City Hall Lv.13 6.5% Resource icon food 202.5K
Resource icon wood 270.0K
Resource icon stone 75.0K
1d 1h 16,387
14 City Hall Lv.14 7.0% Resource icon food 305.0K
Resource icon wood 405.0K
Resource icon stone 112.5K
1d 5h 22,391
15 City Hall Lv.15 7.5% Resource icon food 457.5K
Resource icon wood 607.5K
Resource icon stone 170.0K
1d 11h 30,127
16 City Hall Lv.16 8.0% Resource icon food 687.5K
Resource icon wood 912.5K
Resource icon stone 255.0K
1d 18h 40,207
17 City Hall Lv.17 8.5% Resource icon food 1.0M
Resource icon wood 1.4M
Resource icon stone 382.5K
2d 3h 53,497
18 City Hall Lv.18 9.0% Resource icon food 1.6M
Resource icon wood 2.1M
Resource icon stone 575.0K
2d 13h 71,227
19 City Hall Lv.19 9.5% Resource icon food 2.3M
Resource icon wood 3.1M
Resource icon stone 875.0K
3d 1h 95,369
20 City Hall Lv.20 10.0% Resource icon food 3.5M
Resource icon wood 4.7M
Resource icon stone 1.3M
3d 16h 128,424
21 City Hall Lv.21 12.0% Resource icon food 5.250.000
Resource icon wood 7.050.000
Resource icon stone 2.000.000
6d 5h 174,240
22 City Hall Lv.22 14.0% Resource icon food 7.9M
Resource icon wood 10.6M
Resource icon stone 3.0M
5d 17h 239,921
23 City Hall Lv.23 16.0% Resource icon food 11.8M
Resource icon wood 15.9M
Resource icon stone 4.5M
8d 336,515
24 City Hall Lv.24 18.0% Resource icon food 17.8M
Resource icon wood 24.0M
Resource icon stone 6.8M
12d 481,806
25 Watchtower Lv.25
City Hall Lv.25
Trading Post Lv.25
25.0% Resource icon food 26.8M
Resource icon wood 36.0M
Resource icon stone 10.2M
1x Item Master's Blueprint Master's Blueprint
? 783,449

Technology Unlocks

Each time the academy is upgraded, additional technologies can be researched. Note that simply because the research is unlocked at a specific academy level, it will likely still have some pre-requisite technologies. Those pre-requisites are not show here and can be viewed on the individual technology page.

Academy
Level
Technology Unlocks
Economic Military
1 Quarrying Level 1
Irrigation Level 1
Handsaw Level 1
Military Discipline Level 1
Iron Working Level 1
Improved Fletching Level 1
Horsemanship Level 1
Flaming Projectile Level 1
2 Irrigation Level 2
Handsaw Level 2
None
3 Irrigation Level 3
Handsaw Level 3
Iron Working Level 2
Improved Fletching Level 2
Horsemanship Level 2
Flaming Projectile Level 2
4 Irrigation Level 4
Handsaw Level 4
None
5 Irrigation Level 5
Handsaw Level 5
Sickle Level 1
Masonry Level 1
Handaxe Level 1
Iron Working Level 3
Improved Fletching Level 3
Horsemanship Level 3
Flaming Projectile Level 3
6 Sickle Level 2
Masonry Level 2
Handaxe Level 2
None
7 Sickle Level 3
Masonry Level 3
Handaxe Level 3
Iron Working Level 4
Improved Fletching Level 4
Horsemanship Level 4
Flaming Projectile Level 4
8 Sickle Level 4
Masonry Level 4
Handaxe Level 4
Swordsman
Bowman
Light Cavalry
Arcuballista
Tracking Level 1
Pathfinding Level 1
9 Sickle Level 5
Masonry Level 5
Handaxe Level 5
Iron Working Level 5
Improved Fletching Level 5
Horsemanship Level 5
Flaming Projectile Level 5
Tracking Level 2
Pathfinding Level 2
10 Metallurgy Level 1
Chisel Level 1-2
Writing Level 1-2
Metalworking Level 1-2
Tracking Level 3
Pathfinding Level 3
11 Chisel Level 3
Writing Level 3
Metalworking Level 3
Tracking Level 4
Pathfinding Level 4
Buckler Level 1
Leather Armor Level 1
Scale Armor Level 1
Enhanced Axle Level 1
12 Chisel Level 4
Writing Level 4
Metalworking Level 4
Multilayer Structure Level 1-2
Handcart Level 1-2
Placer Mining Level 1-2
Tracking Level 5
Pathfinding Level 5
Buckler Level 2
Leather Armor Level 2
Scale Armor Level 2
Enhanced Axle Level 2
13 Chisel Level 5
Writing Level 5
Metalworking Level 5
Multilayer Structure Level 3
Handcart Level 3
Placer Mining Level 3
Wheel Level 1-2
Buckler Level 3
Leather Armor Level 3
Scale Armor Level 3
Enhanced Axle Level 3
14 Multilayer Structure Level 4
Handcart Level 4
Placer Mining Level 4
Wheel Level 3-4
Buckler Level 4
Leather Armor Level 4
Scale Armor Level 4
Enhanced Axle Level 4
15 Multilayer Structure Level 5
Handcart Level 5
Placer Mining Level 5
Wheel Level 5
Buckler Level 5
Leather Armor Level 5
Scale Armor Level 5
Enhanced Axle Level 5
16 Jewelry Level 1
Plow Level 1-3
Sawmill Level 1-3
Spearman
Composite Bowman
Heavy Cavalry
Mangonel
Camouflage Level 1-2
Combat Tactics Level 1-4
Defensive Formation Level 1-4
Herbal Medicine Level 1-4
Cartography Level 1
17 Plow Level 4-6
Sawmill Level 4-6
Scythe Level 1-4
Whipsaw Level 1-4
Engineering Level 1-4
Camouflage Level 3
Cartography Level 2
18 Plow Level 7-9
Sawmill Level 7-9
Scythe Level 5-9
Whipsaw Level 5-9
Engineering Level 5-9
Mathematics Level 1-4
Camouflage Level 4
Combat Tactics Level 5-9
Defensive Formation Level 5-9
Herbal Medicine Level 5-9
Cartography Level 3
19 Plow Level 10
Sawmill Level 10
Mathematics Level 5-9
Open-pit Quarry Level 1-4
Coinage Level 1-4
Camouflage Level 5
Cartography Level 4
20 Scythe Level 10
Whipsaw Level 10
Engineering Level 10
Stone Saw Level 1-4
Shaft Mining Level 1-4
Machinery Level 1-4
Carriage Level 1-4
Cutting & Polishing Level 1-2
Combat Tactics Level 10
Defensive Formation Level 10
Herbal Medicine Level 10
Cartography Level 5
21 Mathematics Level 10
Open-pit Quarry Level 5-9
Coinage Level 5-9
Cutting & Polishing Level 3-4
Long Swordsman
Crossbowman
Knight
Ballista
22 Stone Saw Level 5-9
Shaft Mining Level 5-9
Machinery Level 5-9
Carriage Level 5-9
Cutting & Polishing Level 5-6
None
23 Cutting & Polishing Level 7-8 Wootz Steel Level 1-4
Bodkin Arrows Level 1-4
Stirrups Level 1-4
Ballistics Level 1-4
Scutum Level 1-4
Pavise Level 1-4
Plate Armor Level 1-4
Heavy Frame Level 1-4
Medical Corps Level 1-4
Combined Arms Level 1-4
Encampment Level 1-4
24 Open-pit Quarry Level 10
Coinage Level 10
Cutting & Polishing Level 9
Wootz Steel Level 5-9
Bodkin Arrows Level 5-9
Stirrups Level 5-9
Ballistics Level 5-9
Scutum Level 5-9
Plate Armor Level 5-9
Medical Corps Level 5-9
Encampment Level 5-9
25 Cutting & Polishing Level 10

Stone Saw Level 10
Shaft Mining Level 10
Machinery Level 10
Carriage Level 10

Royal Guard
Royal Crossbowman
Royal Knight
Trebuchet

Side Quests

Rewards are given via quest completion for upgrading this building.

The Wise Man — Upgrade the Academy (edit)
Requirement Reward
Upgrade Academy to Level 3 Resource icon food 1,750
Resource icon wood 3,250
Upgrade Academy to Level 4 Resource icon food 2,500
Resource icon wood 4,500
Resource icon stone 750
Upgrade Academy to Level 6 Resource icon food 8,500
Resource icon wood 11,750
Resource icon stone 2,500
Upgrade Academy to Level 7 Resource icon food 10,250
Resource icon wood 14,000
Resource icon stone 3,250
Upgrade Academy to Level 8 Resource icon food 13,000
Resource icon wood 17,750
Resource icon stone 4,250
Upgrade Academy to Level 9 Resource icon food 14,250
Resource icon wood 17,000
Resource icon stone 4,250
Upgrade Academy to Level 19 Resource icon food 231,000
Resource icon wood 313,250
Resource icon stone 88,500
Upgrade Academy to Level 20 Resource icon food 347,500
Resource icon wood 471,000
Resource icon stone 134,000
Upgrade Academy to Level 21 Resource icon food 521,250
Resource icon wood 706,500
Resource icon stone 202,250
Upgrade Academy to Level 23 Resource icon food 1,173,750
Resource icon wood 1,591,000
Resource icon stone 455,000
Upgrade Academy to Level 25 Resource icon food 1000
Resource icon wood 1000
Resource icon stone 750
Resource icon gem 10,000
Quests
OverviewDaily ObjectivesMain Quest Line
Side Quests
Building WallWatchtowerCastle
FarmLumber MillQuarryGoldmine
BarracksArchery RangeStableSiege Workshop
StorehouseHospitalTavernAlliance CenterScout CampTrading PostAcademy
Economic
Research
QuarryingIrrigationHandsawSickleMasonryHandaxeMetallurgy
ChiselWritingMetalworkingHandcartMultilayer StructurePlacer MiningWheel
JewelryPlowSawmillScytheEngineeringWhipsawMathematicsOpen-pit Quarry
CoinageStone SawMachineryShaft MiningCarriageCutting & Polishing
Military
Research
Military DisciplineIron WorkingImproved FletchingHorsemanshipFlaming Projectile
SwordsmanBowmanLight CavalryArcuballistaTrackingPathfinding
BucklerLeather ArmorScale ArmorEnhanced Axle
SpearmanComposite BowmanHeavy CavalryMangonelCamouflage
Combat TacticsDefensive FormationHerbal MedicineCartography
Long SwordsmanCrossbowmanKnightBallista
Wootz SteelBodkin ArrowsStirrupsBallisticsScutum
PavisePlate ArmorHeavy Frame
Medical CorpsCombined ArmsEncampment
Royal GuardRoyal CrossbowmanRoyal KnightTrebuchet
Gathering FoodWoodStoneGoldOverall Gathering
Production FoodWoodStoneGold
Collect FoodWoodStoneGold
Barbarians Defeat OnceDefeat 3xDefeat Many
Defeat Fort OnceDefeat Fort Many
Training InfantryArcherCavalrySiege Unit
CommandersCommanders SkillsCommanders Talents
Exploration Tribal VillagesCavesPassesHoly SitesSending Troops
Miscellany Silver ChestsGolden ChestsHeal UnitsOverall ResearchHelpsRoadsDecorations