When the player creates a character, they must choose one of eleven civilizations for their character: Rome, Germany, Britain, France, Spain, China, Japan, Korea, Arabia, Ottoman or Byzantium. Each civilization has different architecture styles, starting commanders, perks, and special units. No civilization is necessarily better than another; each has its own advantages and disadvantages. If the player wishes to change their civilization, they may purchase a Civilization Change for 10,000 gems, though this will not affect their starting commander.
List of Civilizations
Starting Commander: Scipio Africanus
Special Unit: Legionary
Glory of the Empire: Increase infantry defense by 5%; increase troop march speed by 5%; increase food gathering speed by 10%.
Starting Commander: Hermann
Special Unit: Teutonic Knight
Eagle of Germany: Increase cavalry attack by 5%; increase troop training speed by 5%; increase action point recovery by 10%.
Starting Commander: Boudica
Special Unit: Longbowman
The Sun Never Sets: Increase archer attack by 5%; increase troop training speed by 5%; increase ally garrison capacity by 20%.
Starting Commander: Joan of Arc
Special Unit: Throwing Axeman
Chivalry: Increase troop health by 3%; increase wood gathering speed by 10%; increase hospital healing speed by 20%.
Starting Commander: Pelagius
Special Unit: Conquistador
The Matador: Increase cavalry defense by 5%; increase experience gained from barbarians and other neutral units by 10%; increase resource production by 20%.
Starting Commander: Sun Tzu
Special Unit: Chu-Ko-Nu
Art of War: Increase troop defense by 3%; increase action point recovery by 5%; increase building speed by 5%.
Starting Commander: Kusunoki Masahige
Special Unit: Samurai
Bushido: Increase troop attack by 3%; increase scout march speed by 30%; increase resource gathering speed by 5%.
Starting Commander: Eulji Mundeok
Special Unit: Hwarang
Balance of Yin and Yang: Increase archer defense by 5%; increase hospital capacity by 15%; increase research speed by 3%.
Starting Commander: Baibars
Special Unit: Mamluk
Boundless Oasis: Increase cavalry attack by 5%; increase damage dealt to barbarians and other neutral units by 10%; increase damage dealt by rallied armies by 5%.
Starting Commander: Osman I
Special Unit: Janissary
Realm of the King: increase archer health by 5%; increase troop march speed by 5%; increase active skill damage by 5%.
Starting Commander: Belisarius
Special Unit: Cataphract
Heavenly Light: increase cavalry health by 5%; increase stone gathering speed by 10%; increase hospital capacity by 15%.