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Background

The city guard or city watch was a type of law enforcement and security organization found in many different countries and historical periods, usually subordinate to the local municipal government. "City keepers," on the other hand, were unofficial organizations (although they were authorized by their respective governments) committed to ensuring the safety of small cities. Historically, many big cities had their own guard forces, which doubled as policy and military forces in times of need, while small cities generally suffered from lack of permanent security forces. That is why city keepers came to be.


Skills

Commander skill Hard Shield
Hard Shield
Active Skill

Rage Requirement: 1000
Increases troop defense for the next 5 seconds.

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Defense Bonus: 3% / 6% / 9% / 12% / 15%

Commander skill Vitality
Vitality
Passive Skill

Increases health of infantry units.

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Infantry Health Bonus: 1% / 2% / 3% / 4% / 5%

Commander skill Sharp Blade
Sharp Blade
Passive Skill

Increases attack of infantry units.

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Infantry Attack Bonus: 1% / 2% / 3% / 4% / 5%

Commander skill Rapidity
Rapidity
Passive Skill

Increases defense of infantry units.

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Infantry Defense Bonus: 1% / 2% / 3% / 4% / 5%

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