Rise of Kingdoms Wiki
(Keep the page on topic. Fix description. Add credit costs.)
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== Description ==
 
== Description ==
   
The '''Civilization Change''' is an item which allows the governor to change the [[civilization]] of the city. Upon selection of a new civilization, any [[troops]] which were either unique to the previous civilization or to the current civilization will automatically be converted to the new type. The original civilization's commander will remain unchanged, but the focus for additional {{ItemLink|Commander Sculpture}} will change to the new civilization's initial commander.
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'''Civilization Change''' is an item that allows the governor to change the [[civilization]] of the city. Upon selection of a new civilization, any [[troops]] which were either unique to the previous civilization or to the current civilization will automatically be converted to the new type. The original civilization's commander will remain unchanged, but the quest-reward focus for additional {{ItemLink|Commander Sculpture}} will change to the new civilization's starting commander.
   
 
{{ItemPage|{{!}} {{item|name=Civilization Change|rarity=epic}}
{{ItemPage|1=
 
{{!}} {{item|name=Civilization Change|rarity=epic}}
 
 
{{!}} Choose a new civilization to play. Your city's architectural style, civilization features, and special units will be affected by this operation.
 
{{!}} Choose a new civilization to play. Your city's architectural style, civilization features, and special units will be affected by this operation.
 
{{!}}
 
{{!}}
 
* [[Mysterious Merchant]] - {{gems}} (varies)
 
* [[Mysterious Merchant]] - {{gems}} (varies)
 
* {{BuildingLink|Shop}} - {{gems}} 10K
 
* {{BuildingLink|Shop}} - {{gems}} 10K
* [[Alliance Shop]] - {{Individual Credits}} 2.0M<br>(Note: The restock fee is {{Alliance Credits}} 650K)
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* [[Contribution|Alliance Shop]] - {{Individual Credits}} 2.0M<br>(Note: The restock fee is {{Alliance Credits}} 650K)}}
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[[Category:Items]]
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Latest revision as of 18:04, 1 September 2020


Description

Civilization Change is an item that allows the governor to change the civilization of the city. Upon selection of a new civilization, any troops which were either unique to the previous civilization or to the current civilization will automatically be converted to the new type. The original civilization's commander will remain unchanged, but the quest-reward focus for additional Commander Sculpture will change to the new civilization's starting commander.

Item Description Gained from
Item Civilization Change Civilization Change Choose a new civilization to play. Your city's architectural style, civilization features, and special units will be affected by this operation.